Age of Conquest was the first game I had the pleasure of working on at Mahi Gaming. I'm proud to say I've contributed to several creative components, including the redesign of the reel-deck and diamond collect interface above, as well as the basegame console design. I also created the wild symbol (wild reels), and ignited the concept of the banner tongues pulling onto the reels to become wilds. I also assisted as a Technical Designer animating environmentals as well as implementing and troubleshooting assets in the game.
This was a fun project to work on, albeit we had very short timelines, we delivered a successful product and I'm happy to see it doing well online. Thanks for looking!